{"id":1637,"date":"2021-02-12T13:25:53","date_gmt":"2021-02-12T12:25:53","guid":{"rendered":"https:\/\/prist-esanpdc.fr\/?p=1637"},"modified":"2021-02-13T15:55:47","modified_gmt":"2021-02-13T14:55:47","slug":"session-vr-oculus-blinder-unity-iivimat","status":"publish","type":"post","link":"https:\/\/prist-esanpdc.fr\/?p=1637","title":{"rendered":"Session VR: Oculus + Blender + Unity + IIvimat"},"content":{"rendered":"\n<p class=\"has-text-align-right\">Sous la direction de St\u00e9phane Cab\u00e9e<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"2500\" height=\"1406\" src=\"https:\/\/prist-esanpdc.fr\/wp-content\/uploads\/2021\/02\/2011polytech01.png\" alt=\"\" class=\"wp-image-1656\" srcset=\"https:\/\/prist-esanpdc.fr\/wp-content\/uploads\/2021\/02\/2011polytech01.png 2500w, https:\/\/prist-esanpdc.fr\/wp-content\/uploads\/2021\/02\/2011polytech01-600x337.png 600w, https:\/\/prist-esanpdc.fr\/wp-content\/uploads\/2021\/02\/2011polytech01-2024x1138.png 2024w, https:\/\/prist-esanpdc.fr\/wp-content\/uploads\/2021\/02\/2011polytech01-768x432.png 768w, https:\/\/prist-esanpdc.fr\/wp-content\/uploads\/2021\/02\/2011polytech01-1536x864.png 1536w, https:\/\/prist-esanpdc.fr\/wp-content\/uploads\/2021\/02\/2011polytech01-2048x1152.png 2048w\" sizes=\"auto, (max-width: 706px) 89vw, (max-width: 767px) 82vw, 740px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">Le 10\/02\/2021, S\u00e9ance de travail avec les \u00e9tudiants de l&rsquo;es\u00e4 et de Polytech&rsquo;Lille sur l&rsquo;interaction en R\u00e9alit\u00e9 Virtuelle (RV) et l&rsquo;int\u00e9gration de mod\u00e8le 3D et d&rsquo;animations dans Unity<\/h4>\n\n\n\n<p>Les \u00e9tudiants en art ont pris en main les Oculus Quest 2 et ont d\u00e9couvert plusieurs environnements de RV dont une reconstitution de l&rsquo;\u0153uvre de Jonathan Paquet, <em><a rel=\"noreferrer noopener\" href=\"https:\/\/www.lefresnoy.net\/panorama21\/artwork\/1195\/a-lheure-de-la-sieste\/jonathan-paquet\" target=\"_blank\">\u00c0 l\u2019heure de la sieste<\/a><\/em>, produite en 2019 par le Fresnoy-Studio national des arts contemporains.<\/p>\n\n\n\n<p>Les \u00e9tudiants de Polytech ont pr\u00e9sent\u00e9 leurs r\u00e9centes recherches sur la prochaine version de <a rel=\"noreferrer noopener\" href=\"http:\/\/www.cristal.univ-lille.fr\/oeuvres-et-recherches\/wp-content\/uploads\/2020\/04\/IIViMaT-tuto-web.pdf\" target=\"_blank\">IIViMat<\/a>, logiciel d\u00e9velopp\u00e9 dans le cadre du programme <a rel=\"noreferrer noopener\" href=\"http:\/\/www.cristal.univ-lille.fr\/oeuvres-et-recherches\/2020\/03\/25\/mavii-mediations-audiovisuelles-immersives-et-interactives\/\" target=\"_blank\">MAVII<\/a>, qui exploite la reconnaissance des gestes et du corps pour l&rsquo;interaction avec les environnements simul\u00e9s.<\/p>\n\n\n\n<p>Cette rencontre, riche en \u00e9changes, a permis d&rsquo;\u00e9voquer de futures collaborations entre les \u00e9tudiants et les projets esquiss\u00e9s se poursuivront dans les mois qui viennent.<br>Les comp\u00e9tences en mod\u00e9lisation et le sens esth\u00e9tique des \u00e9tudiants en art a s\u00e9duit les jeunes ing\u00e9nieurs et l&rsquo;expertise en programmation des \u00e9tudiants de Polytech&rsquo;Lille a susciter de nouvelles perspectives de travail chez les jeunes artistes.<\/p>\n\n\n\n<p class=\"has-text-align-right\"><em>\u00c0<\/em> <em>suivre&#8230;<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sous la direction de St\u00e9phane Cab\u00e9e Le 10\/02\/2021, S\u00e9ance de travail avec les \u00e9tudiants de l&rsquo;es\u00e4 et de Polytech&rsquo;Lille sur l&rsquo;interaction en R\u00e9alit\u00e9 Virtuelle (RV) et l&rsquo;int\u00e9gration de mod\u00e8le 3D et d&rsquo;animations dans Unity Les \u00e9tudiants en art ont pris en main les Oculus Quest 2 et ont d\u00e9couvert plusieurs environnements de RV dont une &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/prist-esanpdc.fr\/?p=1637\" class=\"more-link\">Continuer la lecture<span class=\"screen-reader-text\"> de &laquo;&nbsp;Session VR: Oculus + Blender + Unity + IIvimat&nbsp;&raquo;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1637","post","type-post","status-publish","format-standard","hentry","category-non-classe"],"_links":{"self":[{"href":"https:\/\/prist-esanpdc.fr\/index.php?rest_route=\/wp\/v2\/posts\/1637","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/prist-esanpdc.fr\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/prist-esanpdc.fr\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/prist-esanpdc.fr\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/prist-esanpdc.fr\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1637"}],"version-history":[{"count":10,"href":"https:\/\/prist-esanpdc.fr\/index.php?rest_route=\/wp\/v2\/posts\/1637\/revisions"}],"predecessor-version":[{"id":1658,"href":"https:\/\/prist-esanpdc.fr\/index.php?rest_route=\/wp\/v2\/posts\/1637\/revisions\/1658"}],"wp:attachment":[{"href":"https:\/\/prist-esanpdc.fr\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1637"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/prist-esanpdc.fr\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1637"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/prist-esanpdc.fr\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1637"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}